Party Camp: Share Your Customizable Character!

It’s no secret that the majority of us here at FemHype are rather enthusiastic RPG fans, myself included. But for all we’ve written on open world games, we haven’t shared the customizable characters who shaped our experiences and defined our interest. So I posed the suggestion to our team: share a screenshot of your playable character and the story you helped create for them! That goes for our community, too. Who was the protagonist that brought your love of RPGs to life?

Beware: Image-heavy post with kickass ladies and light in-game spoilers herein.

Charlotte, Skyrim

Charlotte ()

Sanju Malarky III: is she descended from the legendary Oblivion Crisis hero of the same name? Who knows. You can never trust anything a thief says anyway. Sanju spent her first few weeks in Skyrim flirting with everyone she came across, but soon found she got a lot more entertainment from stealing pewter tankards and pawning them off by the dozen to baffled shopkeepers. She eventually joined the Thieves’ Guild out of boredom and swiftly did away with the reigning guild master, partly because he annoyed her and partly because she wanted her own Nightingale uniform.

Having seen firsthand just how ineffective law enforcement is in Skyrim these days, especially with the brewing civil war, Sanju now travels the land with her bad-cop partner Lydia and their rookie sidekick J’zargo, collecting bounties and taking names. Rumor has it she was last sighted in the mountains near Winterhold, trying unsuccessfully to balance three people and a horse on top of an airborne dragon. Trust me: you were never an adventurer like her. Even before she put that arrow in your knee.

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GDC 2015 Recap: The Rise of Women in eSports

League of Legends

Last week was the annual Games Developer Conference. GDC consists of various talks from all walks of life in game development including programming and art, and for the first time, it included a track on eSports. I nearly jumped out of my skin when I heard there would be an eSports track and made sure to clear my GDC schedule to spend most of the day at the Summit. I was extremely pleased to see that, amidst the talks about League of Legends design and game balancing, the Summit also included a talk titled “Growing the Participation of Women in eSports,” moderated by Lil Chen, a semi-retired Super Smash Bros. Melee player. The rest of the panel included Rachel “Seltzer” Quirico, an eSports host and Frag Doll; Heather “SapphiRe” Mumm, a competitive CSGO player and Managing Editor and journalist at ESEA; and Kim Phan, Senior Manager of eSports at Blizzard.

The panelists touched on many issues facing the lack of women in eSports, issues that are present in all aspects of gaming, but seem to be hyper displayed in the traditionally masculine world of sports. All the panelists touched on being the “token” female player in games, and that there’s a lot of pressure to live up to expectations; that, if you lose, you’re not only letting down your team, but you’re letting down women, too.

“This is what I always experience as a female player—not only do I have to play amazingly, I have to care about how I look, I have to make sure I’m friendly enough but not too friendly, all these little factors weigh in and they stop me from the best competitive player I can be,” said Rachel Quirico. Heather Mumm brought up the depressing reality that if her team lost in a competition, the loss was blamed on her for being a woman, but if her team won, it was only because the rest of her team carried her.

Continue reading “GDC 2015 Recap: The Rise of Women in eSports”

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